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Erik Forsström
Erik Forsström
VFX Artist @ Paradox Development Studio
Stockholm, Sweden

Summary

Studied gameart for 4 years, focusing on 3d for the first 2 years. After that I started to learn vfx and started as an intern at Paradox Development Studio where I later on got hired as a vfx artist.

Software proficiency

Maya
Maya
EmberGen
EmberGen
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity

Productions

    • Video Game
      Europa Universalis 5
    • Year
      2025
    • Role
      VFX Artist
    • Company
      Paradox Development Studio
    • Video Game
      Stellaris
    • Year
      2019
    • Role
      VFX Artist
    • Company
      Paradox Development Studio
    • Video Game
      Victoria 3
    • Year
      2022
    • Role
      VFX Artist
    • Company
      Paradox Development Studio
    • Video Game
      Crusader Kings 3
    • Year
      2020
    • Role
      VFX Artist
    • Company
      Paradox Development Studio
    • Video Game
      Hearts of Iron 4
    • Year
      2021
    • Role
      VFX Artist
    • Company
      Paradox Development Studio
    • Video Game
      Imperator: Rome
    • Year
      2019
    • Role
      VFX Artist
    • Company
      Paradox Development Studio

Experience

  • VFX Artist at Paradox Development Studio
    Stockholm
    August 2019 - Present

  • VFX Artist Intern at Paradox Development Studio
    Stockholm, Sweden
    January 2019 - August 2019

  • Student at Futuregames
    Stocholm, Sweden
    September 2017 - August 2019

    Futuregames is a game development education with teachers from the industry and with 3 student game projects over a 1 year period.

  • Student at Game Education Graphics - Södertörns Högskola
    Stockholm, Sweden
    August 2015 - June 2017

    Game Education Graphics at Södertörn with 4 student game projects over a 2 year period.